Demo Reel
Sound Design
Expertly crafted audio solutions tailored to enhance the immersive experience
– Foley
– Footsteps
– Weapons and Magic
– UI
– Ambiences
– Mixing and Normalizing
Audio Implementation
Seamless integration of audio assets, utilizing advanced middleware tools
– Unreal and Unity
– Wwise and FMOD
– C++/Blueprints and C#
– Dynamic system
– Audio Optimization
– Testing and Iterating
Voice and Dialogues
Professional recording and performance of character voices and narrative dialogue
– Character Voice Acting
– Monsters and Creatures
– Narrative Dialogue
– Post-Production Editing
– Vocalization Effects
Music
Original and captivating dynamical musical scores soundscapes, and emotive themes in different genres
– Sci-fi
– Fantasy
– Modern Warfare
– Medieval
– Horror
About
Welcome to my portfolio website! I am a passionate and dedicated game audio sound designer with 6 years of experience in the industry. My journey in sound design is fueled by a deep love for audio and a lifelong passion for gaming.
I am a sound designer specializing in creating immersive and dynamic soundscapes for video games. With a background in both recording and editing, I thrive on the challenge of crafting unique sound effects that enhance the player’s experience. My goal is to stand out in the audio industry by delivering high-quality, innovative sound design that truly brings games to life.
I have successfully published two indie games on Steam: DEEP SPACE ANOMALY and EmptyBottle.
In my work, I focus on every aspect of game audio production, from capturing and recording original sounds to meticulously editing and implementing them in-game. I enjoy the recording process, as it allows me to experiment and discover new sounds. Editing and fine-tuning audio is where I bring these recordings to life, creating effects that are both realistic and imaginative.
Sound design for games is a unique and fascinating field because it requires thinking beyond linear storytelling. I love the challenge of considering various possibilities and “what ifs” that come with interactive and non-linear experiences. This approach keeps my work fresh and exciting, as every project offers new opportunities to innovate and push the boundaries of what’s possible in game audio.
Thank you for visiting my portfolio. I look forward to sharing my work with you and exploring new opportunities in the world of game audio design.